About
Yassine
Larayedh
VFX Generalist and Blender Artist. I create cinematic simulations, procedural art, and high-end motion design — and I teach others to do the same.

I'm Yassine — a self-taught VFX Generalist who fell down the Blender rabbit hole in 2020 and never looked back. What started as curiosity quickly became obsession: fluid simulations, rigid body destruction, procedural geometry, complex shader networks.
My work sits at the intersection of technical precision and artistic intuition. I'm deeply passionate about procedural workflows — building systems where a single parameter change cascades through an entire scene. There's something deeply satisfying about that kind of emergent complexity.
Beyond client work, I teach. Not because I have to — because I genuinely believe that complex techniques, explained clearly, can change how someone creates. My courses have reached thousands of Blender artists worldwide, and that impact matters to me as much as any project I ship.
I'm available for freelance VFX work, motion design projects, and creative collaborations. If your project demands something cinematic, I'd love to hear about it.
Expertise
Skills
Simulation
- Rigid Body
- Fluid (Mantaflow)
- Cloth & Soft Body
- Particle Systems
Procedural
- Geometry Nodes
- Shader Networks
- Procedural Textures
- Python Scripting
Rendering
- Cycles (GPU/CPU)
- Eevee Next
- ACES/OCIO
- Volumetrics
Compositing
- Blender Compositor
- DaVinci Resolve
- After Effects
- Nuke (basic)
Toolbox
Software & Tools
Journey
Experience
Full-Time VFX Freelancer
Launched independent studio practice, working with brands and agencies globally on simulations and motion design.
Online Course Creator
Released first Blender simulation courses, reaching thousands of students worldwide on major platforms.
VFX Generalist
Deepened expertise in procedural workflows, geometry nodes, and cinematic rendering pipelines.
Started with Blender
Fell in love with 3D and simulations — spent two years in obsessive self-study and experimentation.