VFX Breakdowns

Storm VFX Breakdown

A full VFX breakdown showing the layers and techniques behind a realistic storm sequence. From initial blockout to final compositing, every pass is revealed. The atmosphere uses a combination of particle systems, volume shaders, and HDRI lighting with custom exposure grading.

Video coming soon

Process & Approach

01

Reference & Concept

Gathering visual references, defining the mood, and establishing the technical requirements for the project.

02

Blocking & Simulation

Building the scene structure and running initial simulations to validate the physics and timing.

03

Shading & Lighting

Developing the material networks and lighting rigs to achieve the final cinematic look.

04

Rendering & Compositing

Final render passes and post-processing in the compositor to reach the polished result.

Category

VFX Breakdowns

Year

2023

Tools Used

BlenderDaVinci ResolveAfter EffectsNuke

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