VFX Breakdowns
Storm VFX Breakdown
A full VFX breakdown showing the layers and techniques behind a realistic storm sequence. From initial blockout to final compositing, every pass is revealed. The atmosphere uses a combination of particle systems, volume shaders, and HDRI lighting with custom exposure grading.
Video coming soon
Process & Approach
01
Reference & Concept
Gathering visual references, defining the mood, and establishing the technical requirements for the project.
02
Blocking & Simulation
Building the scene structure and running initial simulations to validate the physics and timing.
03
Shading & Lighting
Developing the material networks and lighting rigs to achieve the final cinematic look.
04
Rendering & Compositing
Final render passes and post-processing in the compositor to reach the polished result.
Category
VFX Breakdowns
Year
2023
Tools Used
BlenderDaVinci ResolveAfter EffectsNuke